Published in 2008 in the April
issue of European Psychiatry, it was discovered that specific physiological
traits, such has aggression, self-control, and narcissism may predispose some
to video game addiction (Joo Kim, Namkoong, Ku, Joo Kim, 2008). The study surveyed
1471 online video game users, using online self-report methods. The methods
used included questionnaires, the game addiction scale, the Buss-Perry
aggression questionnaire, a self-control scale, and a narcissistic personality
disorder scale. The researcher’s results showed a positive correlation between narcissistic
personality traits and video game addiction. In contrast, self-control was
found to be negatively correlated with gaming addiction. As well, researchers
found that using multiple regression analysis could predict the extent of a person’s
gaming addiction based on the person’s narcissistic personality traits, aggression,
self-control, interpersonal relationships, and occupation. This study helps researchers understand those
at risk of becoming addicted to video games, and contributes to developing
programs to prevent video game addiction (Joo Kim, Namkoong, Ku, Joo Kim,
2008).
In 2009, researchers attempted to
determine the relationship between aggressive behaviours and video game
addiction, as well as the moderating effects of gender, school, and depression.
The study, published in the Journal of Adolescent Health, used 9405 youths who
answered questionnaires about a number of factors. Factors assessed include their
aggressive behaviours, gaming addiction, internet activities, demographics, depression,
self-esteem, family life, and violent television. The study found that adolescents
with internet addiction were more likely to have aggressive behaviours. Online
chatting, adult websites, online gaming, online gambling, and bulletin board
systems were all associated with aggressive behaviours. These are significant
findings, and contribute to developing preventive programs for aggressive
behaviours, as well as an understanding that these behaviours must be addressed
as early as possible, as these behaviours are more significant among people at
a younger age (Ko, Yen, Lui, Huang, Yen, 2009).
Citations
Joo Kim, E.,
Namkoong, K., Ku, T., & Joo Kim, S. (2008, April). The relationship between
online game addiction and aggression, self-control and narcissistic personality
traits. Retrieved February 18, 2016, from
http://www.sciencedirect.com/science/article/pii/S0924933807014459
Ko, C., Yen, J.,
Liu, S., Huang, C., & Yen, C. (2009, June). The Associations Between
Aggressive Behaviors and Internet Addiction and Online Activities in
Adolescents. Retrieved February 18, 2016, from http://www.sciencedirect.com/science/article/pii/S1054139X08006769
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