The media has covered video game
addiction for a while now. In fact, in 1993, there was an article in “Wired”
magazine called, “The Dragon Ate My Homework” in which Howard Rheingold wrote,
“David spends twelve hours a day as Lotsu, a swashbuckling explorer in a
subterranean world of dungeons and elves. He should be in class, but he has
succumbed to the latest fad sweeping college campuses: total immersion in
multi-user fantasy games” (“The Dragon Ate My Homework”, March, 1993). This
article is interesting in that it is possibly one of the first documented, yet
non-explicit, articles alluding to a possible addiction to video games.
In 2008, CBC’s national news
magazine program “The Fifth Estate”, aired an hour long special on video game
addiction called “Top Gun”. The synopsis is as follows: “Brandon’s
disappearance and death revealed to parents a darker aspect to their children’s
gaming: addiction. And as gamers are drawn into an alternate world their need
to play is fuelled by dreams of international glory and the chance to win
thousands of dollars on the professional gaming circuit” (“Top Gun”, March,
2009). This was one of the first times a major news outlet reported about video
games and addiction.
This year, Samantha Bresnahan and
William Worley, from CNN news wrote an article about video game addiction. The
eye opening quote from that article that caught everyone’s attention was, “the
problem goes beyond the games themselves: "I want other kids to realize
that the problems they are facing aren't because of what's going on around
them, but also due to the fact that they stay inside and won't speak to anyone
about them. Sitting inside and staring at a screen won't make it
disappear." (“When Video Games Become and Addiction”, January 2016). This
is an intriguing quote because it really hits the nail on the head. When people
become addicted their instinct is to think it is the environment they live in
that has given them this problem, when in actuality the problem is internal.
It is good news that there is a
substantial amount of media coverage on video game addiction. With new
technology and games being developed daily, this issue is only going to keep on
growing if something isn’t done to prevent addiction.
Citations
Rheingold, H. (1993,
March 1). The Dragon Ate My Homework. Wired Magazine.
Top Gun | CBC News:
The fifth estate. (2009, March 6). Retrieved February 20, 2016, from
http://web.archive.org/web/20130702203354/http://www.cbc.ca/fifth/2008-2009/top_gun/
Bresnahan, S., &
Worley, W. (2016, January 6). When video games become an addiction. Retrieved
February 20, 2016,
from
http://www.cnn.com/2016/01/06/health/video-games-addiction-gentile-feat/
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